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Tag Archives: Warhammer Fantasy Battle

GW’s Age of Sigmar. Should I give a sh*t about it?

20 Aug

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So the old Warhammer is gone. Replaced by GW‘s latest brainfart, Age of Sigmar. As an oldhammer player and veteran since 2nd Edition WFB, I’m not sure how to take it. Of course, this effects nothing in terms of playing WFB, I’ll still be able to play, but this new direction GW has taken, leaves me a bit undecided about this new release.

I’ve read tons about it on line, with mixed reviews that usually end up as “meh”, and comparisons to sigmar’s lot being more 40K than Warhammer fantasy. It makes me wonder if it’s not the fault of the game, but rather us old guard making all the noise.

It’s a brave departure for GW to be giving away the rules free, we warhammer players can jump straight in and play no problem (I will, at some point) but on the other hand, I can see their move being a canny conversion tool, designed to suck in existing players to the new stuff. I just think I’m not excited about it at all.

I’m old skool, I was brought up with GWs products and minis, they played a large role in my childhood and beyond, but I’m not crying about how it used to be, but maybe we hold this old period of gaming history in too high esteem. I’m not saying that WFB is the best wargaming system to ever grace this planet, sure it’s ok, but, I think we older gamers are just used to it. We have become set in our ways and hold Warhammer on a pedestal.

On the reverse, there are some things with Age of Sigmar (AoS) that don’t float my boat. don’t get me wrong, I’m still tempted to get the boxed set, who wouldn’t be. Everyone likes loads of miniatures. I just have some issues with the models themselves.

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The Stormcast Eternals are my main gripe. I’m mixed about these. Even so years ago there were always going to be a celestial element versus chaos (ala the eternal champion influences from the early days) it had never panned out until now (only the chaos bit was expanded) The forces of order here, are a bit underwhelming, and far too space marine like for my liking. They are ok, but lack some oommff (So to speak)

Alternatively, if Sigmar is developed as a force, does this mean we’ll get some other new forces to represent the other lawful gods of the warhammer pantheon in a similar style? It’s possible, and could potentially create some really cool stuff.

The Khorne stuff in the box is ok, with a few good models and the rest sort of not. Again the similarities to 40k are apparent to me, so maybe this is trying to appeal to 40k players more than the rest. Since the 40k game is way more popular than WFB ever was, its a shrewd marketing move for them to do this, yeah I get it. Its just starting to feel like the warhammer fantasy flavour is from whats bolted on (like you can use your WFB armies and play it now with the free rules) Warhammer and all the miniatures from the previous incarnation, seems like its only now an afterthought to keep loyal WFB players who game in store, happy and subdued.

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Just how does this guy manage to wipe his ass?

Also, some of the Khorne stuff seems a bit too S&M slannesh to me. Am I missing something, or is it just me?

I dunno, what it is with this, i’m in two minds. On one hand, this could be good eventually, and getting onboard with the game would be good. There’s a lot of great models coming out, and even though I’m not a fan of the prices GW charge, I’d buy a few bits (the rest from cheaper decent manufacturers!) but, on the other hand, it could be a fail and not interest me enough to play with the game, only to return to WFB or kings of war etc. At least the rules are free. Jesus, you could just play the game without the boxed set and play with whatever minis you like!

With my time, concentration and funds limited, I can’t make my mind up about it.

Please, share your thoughts, do you like it? have you played it? what do you think?

 

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Grim’s Dungeons of Doom: Dwellers of the Pit: Orc (common)

15 Aug

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An old fave of mainstream fantasy today, fleshing out more monsters for the Dungeons of Doom Fighting fantasy miniature skirmish game, the common orc. You might notice that I’m trying to bring some uniformity to the monster stats, this is for making monster cards later for my game. I thought I’d eventually have to do this for all the monster types I’ll need for the dungeon, so what better moment than now, just to get them out of the way before I get into doing the more obscure creatures. Orcs don’t possess any noteworthy abilities other than to serve as antagonists, common orcs are just that, common.

ORC (COMMON)

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We all know what an orc is I’m assuming, so I’ll skip any proper descriptions, and take an excerpt from the original text from Out of the Pit.

Description: (Excerpt taken from the original Out of the Pit 1985 Puffin Books)

Orcs are disgusting, filthy creatures with vile habits to match. they delight in the pain of others, even weaker members of their own race, and they will torture their captives before setting them to work as slaves. The living quarters of an orc stronghold will be knee deep in filth and muck, and will be unhealthy, to say the least. Orcs delight in unsavoury activities. Their favourite food, for example, is a rare dish called elf intestines in gnome’s-blood sauce, though when this is out of season they have to settle for more mundane delights like rat-gizzard soup, or curried bat surprise!

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Grim’s Dungeons of Doom conversions

There is nothing special about the common orc. It serves as a generic dungeon monster for adventurers to fight (as with most mainstream fantasy games and fiction and so on) They have no abilities other than to hit your players and be a general pain in the ass.

 

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The orcs I’ve used here are mainly made up from some old GW plastic orcs, and you’ll notice the two at either side are actually some 15mm irregular miniatures trolls I use to shake it up a little. (they are quite old skool looking) hese will serve as my basic orcs for the time being, until I phase them out with some more individual models (you’ll always need more orcs…)

I don’t mind these plastic orcs, as they are just fodder, even so I’m trying to evoke an old nostalgic feel, where I’d prefer to stick metal individual minis in (I have a ton of them don’t get me wrong, just not too much time to paint them up, these are from various units of my WFB army, mostly sort of uniform and generic.) no doubt you’ll see the others in roles befitting them of greater orcs or personalities/leaders, that is when I get around to it…

I’ll be back later to detail the next generic monster for the dungeon, the humble goblin, and hopefully the next Grim’s Dungeons of Doom article detailing opening doors….

15mm Space Orcs: More and more…

4 Apr

Well, I’ll start by wishing all those reading, a happy easter, hope you enjoy your choccy eggs!

I thought I would start todays blog updates with some extra shots of my 15mm space orc army. If you saw the last post, that just detailed what I had finished thus far. This time, I want to show you the rest of the other bits, although some aint finished, I thought it would be a nice touch to see what my force is growing into.

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First you’ll notice the addition of feral goblins, while these fellers are primarily used for my WFB snotlings, I see no reason not to include them in my space orc forces. They’ll just be a vicious mob of skirmishing cannon fodder, designed to tie up more deadly enemy units, while my other units take care of business. I have so many 15mm goblins lying around, I might have to develop a fantasy version of the goblinoid lot.

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Next up is vehicles. These are a work in progress. I’ve got anothe wartruck, based on a toy 4×4 monster truck. I think it’ll be suitably over the top, and a nice fit with the other. Loads of work to do on it before its done.

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Next up is an assault dropship, which is made from allsorts of bits. It did start as another project ages ago, which lay dormant in favour of other things. Fast forward to recent times, I decided to repurpose the original and add more bits (and I’ll probably add more) With these, its starting to feel like an invasion.

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Loads of things to be done on that, but it’ll come together eventually. Bear in mind as well that I have tons of orcs to paint up, drednaughts, runts and bits. Its probably time to think about what I should be doing to put an opposing force together. I do have a not-tyranid-ish force on the back burner, but I think I might have to try either an imperial force or a chaos one…or squats…or genestealer cult..or….!!

 

Troll Tribe: Old School Grenadier War Troll.

5 Feb

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I’ve been turning my hand back to painting up stuff from my lead pile of late, and thought it was about time to start up another unit. Since this old Fantasy Warriors Troll was already undercoated and pre prepared, I thought I might as well get around to it. My trolls are a mixed bunch, but I sort of like the random mix of styles they are made up from. I think he’s missing a shield, but don’t think he needs one to be honest, since none of my others have them either.

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This time I’ve opted for a purple skin tone, pale tones not heavy deep purples, topped with a mop of green scraggly hair. Sort of like “The Joker” colours I thought after they had gone on, but at least this next unit will contrast with my other lot (they are quite bright blue) and since I have a set of what I think will have to be stone trolls in grey, the tones in this unit will match up in similar shades.

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You’ll also notice that these lot are going to have tattoos, something the others don’t (but my giant does) so again, there will be a tie into the rest. of course I’ve got my own sculpt two headed troll leader to go with him next, and two quite nice forest trolls from CP models. I even have a smaller metal two headed troll to act as the leaders son, but when I got it, it really was subpar compared to the rest, and a little too small to fit, but I might end up adapting him somewhat before he gets into the tribe! My son has a nice big plastic D&D troll out of the drizzt boardgame, so I might have to make him an offer and add it to my boyos. I had this idea a long time ago to create two sides to fight in a giant wars type setting for a game, one side trolls, the other giants, so that’s where I’m heading with this. (just have one giant so far..)

Next troll up will be the ettin leader, which I just need to add a weapon, not sure what exactly, but I think I have a big sword in my spares box that’ll fit.

Back later with more painted bits….

Grinning Skull’s Chinwag: Interview with Jim Hintz of Lone Gunman Games…

3 Jul

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Hello all, today we’ve got a new and hopefully regular article series here on the Grinning Skull, our very own Chinwag with leading industry persons and notable members of the community which I hope will entertain and enlighten you about our vibrant hobby.

First up is Lone Gunman Games’ head honcho, Jim Hintz. We recently had a chat to talk all about LGG and the state of the hobby…

Thanks for taking part in our first Chinwag Jim, I’d like to start by letting you introduce yourself to our readers, tell us a bit about yourself…

I was born and raised in a small town in Iowa. I was an only child with few friends so I developed a love for gardening early on. I still do quite a lot of gardening. I have probably done way more this year then I should have. I got someone to come in and help me rebuild some flower beds and do some of the heavier stuff. I am not getting any younger… 🙂
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