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Tag Archives: miniature skirmish

Rogue Stars: Let the ideas start to flow!

16 Sep

So, with Osprey’s Rogue Stars ( Rogue Stars: Skirmish Wargaming in a Science Fiction Underworld (Osprey Wargames) ) winging its way to me through the post (yes, I succumbed to it in the end, the temptation was far too great!) I really look forward to getting it so I can have a really good read to ingest all the lovely space opera flavour I’m hoping there to be!

I’ve not really had much chance to peruse any osprey wargames rules other than Frostgrave, but I have read my share of other Osprey books (I absolutely love the Jason and the Argonauts book, review of which is here: Osprey Adventures: Jason and the Argonauts Review)

All these ideas flowing, with plenty more to come I expect, especially when I get a good browse at the rules and fluff has got me thinking. I am going to need a new baseboard or two and maybe some playing mats, plus a fair bit of 28mm scifi scenery will need to be made, not to mention getting the minis together (I think I have plenty of miniatures to fit this game already, but I have seen a load that I wouldn’t mind getting…!)

I’ll try my best to do to create more min scenic tutorials, just like the Grim’s Dungeons of Doom series!

What I would like to do is take this opportunity to invite you on my journey too, I’ll document my thoughts, ideas, miniatures purchases & painting, scenery tutorials and so forth, similar to Grim’s Dungeons of Doom and even share any battle reports along the way.

Both spotlights are working! There will be no escape for trespassers!

I suppose that this is going to start me off with a new article series as a result, but I reckon that those 28mm Sci-fi gamers of you out there (especially warhammer 40k, Oldskool Rogue Trader and other Sci-fi wargames that are available) will find plenty of useful stuff for them to justify it.

I’m thinking that I’ll make an interior set of terrain similar to Grim’s Dungeons of Doom, but not too much, that way it’ll be interchangeable with the walls, floors and other fantasy scenic stuff (the cavern walls will fit nicely in an Alien planet theme, maybe some alien flora and fauna, but then I’m going to have to do a few 28mm Sci-fi buildings and maybe something along the lines of the old Necromunda scenery from the 90’s. Where ever possible, I’ll point you in the way of useful resources and info too, which will be a nice change to 15mm model making in the Sci-fi wargaming I’ve got used to.

Like I’ve said, I imagine that there’s going to be loads of ideas free-flowing, but I really want to know what you think too. Is there anything I should be trying out? What scenics do you want to see me make? Just let me know by commenting below,  tell me about your ideas or your experience of Rogue Stars gameplay.

I’ll be back later with some possible miniature choices, that is, once I’ve plundered my lead piles…:)

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4xD: But hey Mr Grim, I wanna’ game my dungeon in 15mm….

5 Oct

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So, outside of the Grim’s Dungeons of Doom tutorials, I think I needed to have yet another sub-set of brain fart articles to cover other aspects from time to time, so here is 4xD (which stands for Dungeon developments, discourse and dialogue) in which i’ll be babbling on about my gameworld Plexus (which I wouldn’t mind developing into something cool) as well as future dungeons of doom related PDFs I’m making, and other similar themed stuff I’m planning that doesn’t fit into the main articles.

Today I want to address 15mm dungeons and just how we can adapt these techniques to suit that scale rather than the usual 28mm.

To be honest, I mainly game in 15mm and not 28mm, unless it’s WFB I don’t really have any minis in that size beyond that, so when I began this, I seriously considered going 15mm as well. I do have quite a few 15mm fantasy adventurers, but were lacking on monsters, so it was kind of a reversed 28mm situation (Where as I have plenty of monsters, yet hardly any adventurers) What swung the decision in the end was the sheer scope and availability of fantasy minis in the scale, otherwise I’d have gone smaller just for space saving.

Anyway, but just how many of these techniques I’ve been detailing? So enough of my rambling, and lets shift scale.

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DUNGEON FLOORS- There is absolutely no reason why the exact same technique can’t be used. Other textured  paper is available with smaller mosaic squares that would be more akin to 15mm flagstones but I don’t see why the same dungeon flooring could not be used. Another idea would be to acquire some nice cheap or free floorplans in PDF form and shrink them down 50%-65%

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WALL SECTIONS- The same goes with the wall sections, only with slight modification. I would recommend that the only thing that i’d do different is when detailing the texture with card block designs, is that they would scale more if the brick design was shrunk by half. Ok, this would take a little longer, but not that much. Some might also prefer to use a smaller dimension of wood pieces, although I think that this would not be essential. If you don’t want the wood method for your dungeon, consider getting some dungeon building paperkit PDFs and shrinking them by the same percent as the flooring, or for free on the web. There are a good selection that would fit on this site, check the Resources section for lists of free 3D dungeons and similar.

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DOORS– The chunky doors are easily done by simply shrinking the door size down only and keeping the rest of the building as is, also don’t forget that 15mm can be found for sale by several mini companies, so that’s an option too without much outlay. Opening doors like in the article are still do-able but a little fiddly, as with anything if you shrink the size. Maybe if there’s a call for it, i’ll do a tutorial for it, however you’ll nee to let me know if thats what you want!

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FURNITURE- It’s very difficult to get the same level of detail that you get at 28mm, but not impossible either. If you aren’t ready to micro the techniques I’ve been going on about, you can always buy the dressings in from mini companies if you look around, although this can be hit and miss. Making stuff yourself helps eradicate the frustration factor with buying, only to replace it with more frustration building it! But, hold on, there need be no angst if you think carefully. Beds are easily sorted by shrinking the sizes (use 1 lolly stick wide for single beds, 2 for double beds etc) tables, again shorten the lengths and widths (use thick card as an alternative if it makes it easier) Shelves are something more intricate, swap lolly sticks for thick card, use smaller beads and adornment, sure it’s tricky, but not hard to do. For the books on the shelves, use thinner card too for scale. Books can also be made from the books & scrolls PDF, by printing the kit out at about 50-65% (your choice) and using thin card instead of EVA foam. opening books from the kit may be trickier….

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CAVERN WALLS, CORNERS, DOORWAYS AND FEATURESCavern walls using expanding foam are easily done as is, or simply change the dimensions to create smaller walls of your desired height/width. It’s exactly the same with the corners and doorways, use as is or create them smaller to suit. Cavern features need no changes, just create them smaller if you need to, otherwise make as normal.

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MINIATURES- Just a quick mention about 15mm minis. There are plenty of great companies who produce suitable minis for 15mm dungeon crawling. The only downfall is that you’ll really need to shop around to get the diversity needed for a proper old skool feel. Classic dungeon monsters are hard to find in 15mm, but more and more manufacturers are bringing out these classic creatures. Checkout other scales such as 10mm, 20mm and 28mm for minis that will suit. Pendraken do some cool dungeon monsters that fit well with 15mm. Don’t forget other great manufacturers to get your usual fantasy races and mosters, 15mm.co.uk, Irregular, splintered light, magister militum to name but a few. Adventurers can be plucked from all manner of historical lines at great prices much cheaper than their fantasy couterparts. Shopping around is key.

So, capping off this article, where ever possible from now on I’ll attempt to throw in some 15mm building tips too, for those of you who want to go 15mm (rather than the 28mm I’ve been detailing here). If you would like the odd 15mm dungeon article let me know in the comments about your opinions on the subject and if you’d like to see a few 15mm articles and I might oblige!

Crowdfunding Spotlight: Ghetto Miniatures 1970’s New York Gang Skirmish Kickstarter

26 Sep

If your a fan of the movie “The Warriors” which follows the a gang trying to reach their Coney Island territory on a fateful night amid hostile NY gangs trying to kick their ass for the murder of unifying gang boss Cyrus (etc), then this is the KS for you!

Whilst not being 100% the licensed property, these “not” minis are a perfect match for some of those bat shit crazy gangs from the movie. Not only are minis on offer, but a skirmish game system too. The miniatures are the stars here I think, and would make great additions to your collection if your into moderns/pulp/horror etc in 28mm games. Tis’ a shame that there are no 15mm versions available here as they’d be a great fit in my zombie games, but perfect if your zombie fun is in the bigger scale!

My only reservation is that the limited edition “Caesar” figure, seems to have out of proportion hands and arms, which is only a small criticism providing that “You can dig it?”

Ghetto Miniatures are still a way off the £10,000 goal, so not quite there yet, but as usual please show your support to the independent miniature sector and  back this project, or at least share this with others you know who might be interested in getting their hands on some of these fine miniatures! The KS can be found on the link below, so get your empty bottles on your fingers, clink them together and chant: “Warriors, come out to play-ay….”

https://www.kickstarter.com/projects/553354256/ghetto-miniatures-1970s-new-york-gang-skirmish-gam

Crowdfunding Spotlight: Burrows & Badgers: FreeLances Oathsworn Miniatures Kickstarter

26 Sep

It’s seems like it’s been ages since I highlighted a good crowdfunder, so in respect of that, i’ve decided that this weekend I’m going to, starting off with Oathsworn’s Burrows and Badgers Freelances campaign.

For fans of anthro type minis with a fantasy theme, these are a fantastic addition to their growing range. There’s Foxes. rats, cats, rabbits, otters, and more. Especially cool highlights include the adder mage, armadillo warrior, and slave badger amongst the new selection.

On a side note, Warhammer players (or age of sigmar) will find the rat figures a perfect match for Skaven forces, as I am sure that other games will benefit from these too, or simply download the Burrows & Badgers rules, free from Oathsworn.

I love the look of these figures, and are lovely sculpts. Unfortunately as per usual, I’m skint so can’t take part, which is a pity, but no doubt in the future I’ll be buying them direct when funds allow when they are on general sale.

This project is fully funded with only 9 days left, so if you want to get involved, go and check it out via the link below!

https://www.kickstarter.com/projects/oathsworn/burrows-and-badgers-freelances-anthro-animal-minia

 

Grim’s Dungeons of Doom: Dwellers of the Pit: Orc (common)

15 Aug

dwellers

An old fave of mainstream fantasy today, fleshing out more monsters for the Dungeons of Doom Fighting fantasy miniature skirmish game, the common orc. You might notice that I’m trying to bring some uniformity to the monster stats, this is for making monster cards later for my game. I thought I’d eventually have to do this for all the monster types I’ll need for the dungeon, so what better moment than now, just to get them out of the way before I get into doing the more obscure creatures. Orcs don’t possess any noteworthy abilities other than to serve as antagonists, common orcs are just that, common.

ORC (COMMON)

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We all know what an orc is I’m assuming, so I’ll skip any proper descriptions, and take an excerpt from the original text from Out of the Pit.

Description: (Excerpt taken from the original Out of the Pit 1985 Puffin Books)

Orcs are disgusting, filthy creatures with vile habits to match. they delight in the pain of others, even weaker members of their own race, and they will torture their captives before setting them to work as slaves. The living quarters of an orc stronghold will be knee deep in filth and muck, and will be unhealthy, to say the least. Orcs delight in unsavoury activities. Their favourite food, for example, is a rare dish called elf intestines in gnome’s-blood sauce, though when this is out of season they have to settle for more mundane delights like rat-gizzard soup, or curried bat surprise!

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Grim’s Dungeons of Doom conversions

There is nothing special about the common orc. It serves as a generic dungeon monster for adventurers to fight (as with most mainstream fantasy games and fiction and so on) They have no abilities other than to hit your players and be a general pain in the ass.

 

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The orcs I’ve used here are mainly made up from some old GW plastic orcs, and you’ll notice the two at either side are actually some 15mm irregular miniatures trolls I use to shake it up a little. (they are quite old skool looking) hese will serve as my basic orcs for the time being, until I phase them out with some more individual models (you’ll always need more orcs…)

I don’t mind these plastic orcs, as they are just fodder, even so I’m trying to evoke an old nostalgic feel, where I’d prefer to stick metal individual minis in (I have a ton of them don’t get me wrong, just not too much time to paint them up, these are from various units of my WFB army, mostly sort of uniform and generic.) no doubt you’ll see the others in roles befitting them of greater orcs or personalities/leaders, that is when I get around to it…

I’ll be back later to detail the next generic monster for the dungeon, the humble goblin, and hopefully the next Grim’s Dungeons of Doom article detailing opening doors….

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