Advertisements
Tag Archives: advanced fighting fantasy

Grim’s Dungeons of Doom: Realm of the dead; Opening Cemetery Gates.

18 Jun

DSCF6489

It’s Saturday, and that means it’s yet another post for Grim’s Dungeons of Doom, that being of the advanced (but still quite easy) version of the cemetery gateway, actual opening gates. I have tried to use alternatives methods and materials to give you some different ideas that you can take away and adapt for your own builds on a variety of model projects.  Continue reading

Advertisements

Grim’s Dungeons of Doom: Modular Scooby-Doo-esque wooden stairs…

4 Jan

thinlogo

DSCF6001

Well, I hope that the new year is treating you all well, and that you enjoyed your festivities. I’m back with another Grim’s Dungeons of Doom article/tutorial this time dealing with some rickety old wooden stairs to connect your upper levels and platform risers to the rest of your other components we’ve already dealt with. Continue reading

Grim’s Dungeons of Doom: Dem bones, Dem bones: Bone Pile Respawner Markers

3 Dec

thinlogo

respawner0010

In this edition of Grim’s Dungeons of Doom, we are going to deal with the creation of bone piles for our mini dungeon. These can be used as debris or even better (as I plan on doing) as undead respawn markers. Every respectable dungeon should have a few of these to warn those pesky adventurer types, just how they might end up by delving too deep within it’s tunnels…

This is a dead easy and quick make, and will get you some nice looking pieces for really minimal effort.  Continue reading

Grim’s Dungeons of Doom: Tavern Tales: Raising the bar! Making a Tavern bar!

29 Nov

thinlogo

DSCF5922

Well, here I am again, with a later than  scheduled terrain making post, I know it’s been a while, but haven’t had much chance to do much with a PC for what seems like ages.

So, while not fitting the whole dungeon theme entirely, we kick off this belated Grim’s Dungeons of Doom article with a set piece that is ever present in stock fantasy games, The Tavern bar. This’ll be first in a series detailing how to turn your modular dungeon scenics into more than just an underground lair, and lets you turn the system into a viable way to simulate entire buildings and interiors. These new pieces need no more skills or techniques other than what I’ve already shown you, and we’ll refer to other articles in the series for the “how to’s” to specific parts of the build.

Continue reading

Grim’s Dungeons of Doom: Adventures in expanding foam, part 1; Cavern Walls

17 Sep

thinlogo

DSCF5681

Today’s terrain building Grim’s Dungeons of Doom nonsense is going to tackle another type of wall piece that is found in many a fantasy dungeon scenario, the cavern. I touched upon this before in my brick modular wall article at the beginning, but this one is a slightly tricky make. It involves a can of expanding foam gap filler… Continue reading

%d bloggers like this: