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Grim’s Dungeons of Doom: Dwellers of the Pit: Giant Scorpion

9 Aug

dwellers

Welcome to the companion series of articles that’ll build up a bestiary of miniatures for my game, and it’ll be here for those of you who want to use the info for your own projects.

GIANT SCORPION

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The first article here is going to deal with the Giant Scorpion (mostly for my memory from Deathtrap Dungeon) So lets set the scene, dish the stats out, then we’ll talk more about other aspects.

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Description: (Quoted from the Original Out of the Pit (puffin books 1985 & Beyond the pit weblink)

Giant Scorpions are fearsome creatures found in many parts of the world, from temperate wastelands to the burning hot sands of deserts. They are aggressive predators, and are not afraid of attacking humans. Around three metres in length, they are covered in shiny black brown armour. Their huge claws extend out on strong limbs, and above their backs hangs their deadly sting, as large as a mans head.

Special Abilities/Attacks:

Their typical attack is to grasp their victim with a dextrous claw and lash him with their sting. Each claw can attack independently, if it is taking lone prey, it will attack with both of them at once. If a giant scorpion gets a strong grip on its opponent (If 22 is rolled for its attack strength, or in the case of two opponents, if both attacks are successful) its sting will whip forward and inject a fatal poison that will take scant seconds to kill the victim(s). Once the prey is dead, the giant scorpion will drag away the fresh corpse into its bone littered cave  or shady corner, and eat it.

The Giant Scorpion from the Fighting Fantasy Gamebook, Deathtrap Dungeon

The Giant Scorpion from the Fighting Fantasy Gamebook, Deathtrap Dungeon

Grim’s Dungeons of Doom Conversions

Firstly, you’ll notice the stat scroll has the addition of movement stat (MOVE). Since this game is miniature based skirmish, there needed to be a standard of movement here, and as far as I can be sure, there is hardly any mention of game turn distance, its all rather loose. As a rule of thumb, I’m going to say, just as in many other games (WFB, 40K and other GW stuff) the standard for a human is 4. Remember, the pedigree of Fighting Fantasy, it’s almost a GW thing, so it makes sense to use a GW based term.

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The scorpion has therefore got a MOVE of 6, meaning since this is a big creature, it moves faster than a humanoid/human but only proportionally (or it would be faster) imagine the big carapace plating, and remember the science of large insects (not having an internal skeleton at those sizes mean extra stress on the creature as far as I can think).

If an adventurer is unfortunate enough to be fatally stung, the victim can make a test against LUCK, failure results in gradual death within 3 rounds unless administered an anti-venom antidote. Whilst in this poisoned state, the victim is prone and can take no action. If the victim takes anymore damage or does not receive the antidote, they will perish (game over)

The giant scorpion is a true terror and is meant to be a deadly foe. Even so it’ll probably take out half your party of treasure seekers, but you have to give them a fighting chance against monsters like this!

If you want to know how it was made check out the Giant Scorpion monster mini make here.

So that’s it! Let me know if you agree, or what do you think the rules should be based on the original source material, please let me know and comment!

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4 Responses to “Grim’s Dungeons of Doom: Dwellers of the Pit: Giant Scorpion”

  1. Ann Wycoff August 14, 2015 at 6:19 pm #

    This brings back to mind of an old school model kit that I saw somewhere that was a giant scorpion in a modern city diorama and it was holding a crushed car in one of its claws.

    Nice paint job on the scorpion.

    Liked by 1 person

    • grimace73 August 14, 2015 at 11:26 pm #

      I had the exact same one by the sounds of it! Is it the Gigantics giant scorpion?

      It was a very cool model from back in the day! I think I ended up using it with an orc or something riding it in AD&D battlesystem or other!

      Liked by 1 person

      • Ann Wycoff August 14, 2015 at 11:53 pm #

        Yes, that’s the one! It was an awesome model.

        Like

      • grimace73 August 15, 2015 at 12:02 am #

        Yeah it was! I had the mantis one too I think! I think I’ll have to get some more creepy crawlers for the dungeon, they are amongst the best monsters in fantasy dungeons! 🙂

        Liked by 1 person

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