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Grinning Skull Miniatures: Greens, greens everywhere etc, etc..

16 Sep

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Howdy all, just got around to showing off a few more greens I’ve been doing over the last few weeks, these lot are virtually done, however I might do a few minor additions/alterations to small aspects until I’m happy enough with em’!

I finally got to finish the Draxxion battle group from before. As you can see two troopers, a heavy and a larger alpha leader to go with the larger overseer elite. You’ll notice that the normal troopers are smallest, wiry ones, and the heavy is stockier and a lot bulkier to carry the additional load. The alpha is as you’d expect, biggest, these fellers are dragons and I imagined them to keep getting bigger depending upon their age, eventually he would become one of the overseer elite if he survived long enough, maybe eventually becoming a huge elder dragon  heading his own clan!

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You’ll notice the overseer elite in the background, hopefully I’ll be doing one more overseer, he’s going to be a catcher, scout, no quite sure what I’ll name him, but his role will be that of a gatherer of the wounded oggam/human/alien to be made into fleshy burgers and snacks for the OAM Corp (Omni Amalgamated Meat Corp.) in the carnage Continuum fluff related stuff. (It’s always better with a bit of fluff…!!) That one will have an option for him to be holding an oggam or a human by the throat. As well as a bag full of tasty victims ready to be processed!!

Also up is a preview of another race connected with the Draxx, the loyal and ruthless Volpurgi. Here’s the first of them to give you an idea of what to expect.

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These little fellers are the hunters, scouts and eyes and ears of the OAM Corp, the vicious alien food production corporation, who exploit loopholes in galactic laws for the trade of various snackfood of dodgy origins. The Volpurgi are human sized ranging from about 5 foot to 6 feet in extremes. The Volpurgi homeworlds were conquered by the Draxx centuries ago, and pledged loyalty in return for not being destroyed, plus they smell “doggy” to say the least, and taste awful, so they serve in great numbers with several Draxxion clans who were part of the alliance.

you’ll also notice that they have a look of a certain cartoon personality (which was entirely intentional) without being a carbon copy. what can I say, I watch too many cartoons! I find them in keeping with the grinning skull style, not being too realistic (lets face it, scifi is totally unrealsistic anyway!) Please don’t ask me to even try hard scifi, cos it won’t happen, there’s loads ofpeople out there who do that already, and they’re so much better at it than I, or ever hope to be. so just don’t go there!

Last up, the fierce Okvan oggam warbeast for the L.O.A. troops (League of Anthracks) THE CLUKKATRIX!!

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This wee feller (We’ll ok, he’s big) The result of Okvan genetics on the humble groundbird. By using the Okvan secret formula X, it allows the okvans to rapidly create intelligent humanoid birds from the ones found on the homeworld. Such species as Chickens, Ducks, Geese, Turkeys, Dodos and so on can be turned into deadly Chukk warriors. Excessive amounts directly fed into the creatures result in intense mutations that combine all of Bird and saurian from ancient genes, switched back on.

The stable mutations are kept and trained as warbeasts and gladfatorial beasts, fighting for the pleasure of their masters. I’ve wanted to get this done for ages, and to be honest I wanted to expand the Okvan side of the LOA, since I feel that the LOA troops so far have less options than the empire troops. It’s not until you try and build armies with  the oggam that run in concordance with the background that I’ve written, do you see what combinations you can get. I want to support the entire oggam line totally if I can, so that players have maximum options for oggam Vs oggam stuff, and get totally different forces from each other. With the addition of the chukk for the LOA, I can imagine players might want to field armies of chukk eventually, so even they’d need some big back up. You have to think that in my Oggam sphere, the LOA are my chaos types, and chukk are beastmen. This ones just a really big one!

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I’ll post a better size comparison later, but for scale with the rest, here’s he next to the Volpurgi:

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Again bear in mind that the Volpurgi is human sized, Like I said, he’s a big monster and I think players of other scales and genres could make use of them too, it is basically a humanoid Cockatrice so it’d be cool for fantasy in 15mm and 28/32mm as well. I might do another variation on the same theme, a big riding beast that I’ve coined “Chukkasaurus Rex” that’s more chicken/T-rex. Thats one for the future though.

Well, that’s it for now, I’ll get some other stuff posted with a few WIPs I’m working on, and maybe you’ll get to see some of the Kize forces I have done.

Ciao

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4 Responses to “Grinning Skull Miniatures: Greens, greens everywhere etc, etc..”

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